Introduction
In Texas Hold'em, the game uses only one deck of cards, and the deck is shuffled before each new game
When playing the game for the first time, you will be confronted with some of the basic rules which are explained below. For starters, each player is dealt two hole cards in Texas hold'em with the overall goal of making the best five-card hand.
Play moves clockwise around the table, starting with action to the left of the dealer button. At the start of each game, the two players seated immediately to the left of the dealer button are required to post the blinds. The first player to the left posts the small blind, and the second player posts the big blind. These blinds are mandatory bets to initiate the betting and help build the pot. From there, action occurs on multiple streets: Preflop, Flop, the Turn and the River.
Dealer Button
The button determines which player at the table is the acting dealer. In Texas hold'em, the player on button, or last active player closest to the button, receives last action on all post-flop streets of play.
While the dealer button often dictates who the first players are to begin the wagering with the small blind and big blind, it also determines where the dealing of the cards begin. The player to the immediate left of the dealer button in the small blind, receives the first card and then the dealer pitches cards around the table in a clockwise motion from player to player until each has received two starting cards.
The Blinds
Before every new round, two players at the table are obligated to post blinds, or forced bets that begin the wagering. Without these blinds, the game would be very boring because no one would be required to put any money into the pot.
The player directly to the left of the button (dealer's button) posts the small blind, and the player to his or her direct left posts the big blind. If there're only 2 players on the table, the dealer itself have to post the big blind. The small blind is generally half the amount of the big blind, although this stipulation varies from room to room and can also be dependent of the game being played.
In-Game Balance
The in-game balance represents the total amount of Indonesian currency (IDR) a player currently holds. It is used for placing bets, calls, raises, or going all-in during gameplay. The balance is updated automatically after each hand, reflecting wins, losses, or folds. If a player’s balance reaches zero, they may need to top up or exit the game.Disclaimer: The game does not perform any currency conversion, and the exchange rate used is determined by the platform or brand. The balance displayed in the game reflects the actual amount from the platform or brand, which has already been converted after the player's deposit on the platform or brand.
Buy-In and Bet Limits
Minimum and Maximum Buy-In: Each table requires a minimum and maximum buy-in amount, defining the range of funds players need to join the game. Players must meet at least the minimum buy-in to participate, and cannot exceed the maximum buy-in limit.
Minimum and Maximum Bet: Every round has a set minimum and maximum bet. Players must bet at least the minimum amount and may not exceed the maximum bet limit for the round. Additionally, a player's bet cannot exceed their current buy-in, ensuring that wagers stay within their available funds.
These rules on buy-in and bet limits help standardize gameplay and maintain fair opportunities for all participants.
The Aim of the Game
In Texas hold'em, every player receives two cards face down, called Hole cards. Every player keeps these cards to conceal until the end of all of the betting rounds, which is called the showdown. Texas hold'em is a game of community cards, where five cards are displayed in the middle of the table to be used in conjunction with a player's two hole cards in order to make the best five-card holding.
The five community cards are displayed in the middle of the table on the flop, the turn and the river. The flop consists of the first three community cards, the turn adds another and the river completes the board with one more. These five cards are visible for every player. Once all five cards are down, players have to make the best five-card combination from these seven cards. This can be done using both of your hole cards in combination with three community cards, one hole card in combination with four community cards or no hole cards and playing all five community cards as one's hand. The player with the best combination of cards wins the pot, which is the sum of all bets that have been placed during that hand.
First Betting Round
Pre-Flop Action
Two ‚Hole Cards‘ are dealt face down and the first round of betting begins
The first round of betting takes place right after all hole cards have been dealt to each player. The first player to act is the player to the left of the big blind, and this player then has three options:
Call: to match the amount of the big blind, in this example 500
Raise: increase the bet within the specific limits of the game, at pre-flop action the raise minimum twice the big blind, all-in or adjust manually using slider bar
Fold: throw one's hand away
If a player chooses to fold, he or she is no longer eligible to win the current hand.
The amount a player can raise depends on the game being played, but typically the raise must be at least twice the size of the big blind or at least match the previous player's bet, whichever is higher.
The players who follow have the same three options: Call, Raise or Fold. In the case of raising, the minimum allotted amount for a raise must be equal to the original raise amount. For example, let's say the big blind in a game is $10 and the first player to act raises to $40 in a game of no-limit hold'em. The second player to act has the option to call for $40, fold and no longer play the hand, or raise to $70 as the first raise amount of $30, the difference between the wager placed and the original big blind.
Second Betting Round
The Flop
Three community cards are dealt on the table and a new betting round begins.
After the first preflop betting round has been completed, the second betting round takes place on the flop after the first three community cards have been dealt. In this betting round, and all that follow from now on, action starts with the first active player to the left of the button. Along with the options to bet, call, fold and raise, a player now has the option to check if no betting action has occurred prior. A check simply means to pass the action to the next player in the hand.
Third Betting Round
The Turn
The fourth community card is called the 'Turn' and again a new round of betting starts.
The fourth community card, called the turn, is dealt face-up following all betting action on the flop. Once this has been completed, another round of betting occurs, similar to that on the previous street of play. Again players have the options to bet, call, fold, raise and check.
Final Betting Round
The River
The last community card is called the 'River.' This is followed by a last round of betting and finally the 'Showdown'
The fifth community card, called the river, is dealt face-up following all betting action on the turn. Once this has been completed, another round of betting occurs, similar to that on the previous street of play. Again players have the options to bet, call, fold, raise and check. After all betting action has been completed, the remaining players in the hand with hole cards now expose their holdings to determine a winner. This is called the showdown.
Showdown
The remaining players open their hole cards, and with the assistance of the dealer, a winning hand is determined. The player with the best combination of five cards will win the pot.
Payout Rules
Payout Calculation: The total prize pool (pot) is distributed among the winning players according to the game's hand ranking rules. The player or players with the highest-ranked hand(s) take the pot, with the pot split equally in the event of a tie.
Tax Deduction Rules: A tax of 3% will be applied to each player's total bet, and the total tax deductions will be displayed on the winner's side. Example:
Player 1’s total bet: 1,000
Tax = Total Bet * 3%
Tax = 1,000 * 3% = 30
Player 2’s total bet: 2,000
Tax = Total Bet * 3%
Tax = 2,000 * 3% = 60
Total Tax Shown to Winner:
30 (Player 1’s tax) + 60 (Player 2’s tax) = 90
All-In and Side Pots: If a player goes all-in with a smaller amount than the current bet, a separate side pot is created for other players who have contributed more than the all-in amount. Side pots are distributed only to the players who matched or exceeded each pot’s value.
These payout and tax rules ensure that winnings are distributed fairly
Note:
If a player disconnects due to network issues or leaves the room (closes the browser), their action will be automatically set to fold if the other player raise the bet once their time expires, and they will be removed from the table. However, if the player reconnects before the time runs out, they can still take any available actions. Beside that, their action will be automatically set to check, until the game finish or other player raise the bet. This rule ensures the game progresses smoothly for other participants while giving the disconnected player a grace period to return.>
Poker Hands
Royal Flush: Royal flush is the best poker hand combination.
Consists of the Ace, King, Queen, Jack and Ten of the same suite.
Straight Flush: Five cards in numerical order, all of identical suits.
In the event of a tie: The highest rank at the top of the sequence wins.
The best possible straight flush is known as a royal flush, which consists of the ace, king, queen, jack and ten of a suit. A royal flush is an unbeatable hand.
Four of a Kind: Four cards of the same rank, and one side card or ‘kicker’.
In the event of a tie: The highest rank of four-of-a-kind wins. In community card games where players have the same four-of-a-kind, the highest fifth card ('kicker') wins.
Full House: Three cards of the same rank, and two cards of a different, matching rank.
In the event of a tie: The highest three matching cards wins the pot. In community card games where players have the same three matching cards, the highest value of the two matching cards wins.
Flush: Five cards of the same suit.
In the event of a tie: The player holding the highest ranked card wins. If necessary, the second-highest, third-highest, fourth-highest, and fifth-highest cards can be used to break the tie. If all five cards are the same ranks, the pot is split. In poker, the suit is not used to break a tie.
Straight: Five cards in sequence.
In the event of a tie: The highest ranking card at the top of the sequence wins.
Note: The Ace may be used at the top or bottom of the sequence, and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
Three of a kind: Three cards of the same rank, and two unrelated side cards.
Thì
In the event of a tie: The highest ranking three of a kind wins. In community card games where players have the same three of a kind, the highest side card, and if necessary, the second-highest side card wins.
Two pair: Two cards of a matching rank, another two cards of a different matching rank, and one side card.
In the event of a tie: The highest pair wins. If more than one player have the same highest pair, then player with second-highest pair wins. If both players have two identical pairs, then the highest side card wins.
One pair: Two cards of a matching rank, and three unrelated side cards.
In the event of a tie: The highest pair wins. If players have the same pair, then the player with the highest side card wins, and if it’s necessary, the second-highest and third-highest side card can be used to break the tie.
High card: Any hand that does not qualify under a category listed above.
In the event of a tie: The highest card wins, and if necessary, the second-highest, third-highest, fourth-highest and smallest card can be used to break the tie.
Introduction
When playing the game for the first time, you will be confronted with some of the basic rules which are explained below. For starters, each player is dealt two hole cards in Texas hold'em with the overall goal of making the best five-card hand.
Play moves clockwise around the table, starting with action to the left of the dealer button. Generally, the first two players to the immediate left of the button are required to post a small blind and a large blind to initiate the betting. From there, action occurs on multiple streets: Preflop, Flop, the Turn and the River.
Dealer Button
The button determines which player at the table is the acting dealer. In Texas hold'em, the player on button, or last active player closest to the button, receives last action on all post-flop streets of play.
While the dealer button often dictates who the first players are to begin the wagering with the small blind and big blind, it also determines where the dealing of the cards begin. The player to the immediate left of the dealer button in the small blind, receives the first card and then the dealer pitches cards around the table in a clockwise motion from player to player until each has received two starting cards.
The Blinds
Before every new round, two players at the table are obligated to post blinds, or forced bets that begin the wagering. Without these blinds, the game would be very boring because no one would be required to put any money into the pot.
The player directly to the left of the button (dealer's button) posts the small blind, and the player to his or her direct left posts the big blind. If there're only 2 players on the table, the dealer itself have to post the big blind. The small blind is generally half the amount of the big blind, although this stipulation varies from room to room and can also be dependent of the game being played.
The Aim of the Game
In Texas hold'em, every player receives two cards face down, called Hole cards. Every player keeps these cards to conceal until the end of all of the betting rounds, which is called the showdown. Texas hold'em is a game of community cards, where five cards are displayed in the middle of the table to be used in conjunction with a player's two hole cards in order to make the best five-card holding.
The five community cards are displayed in the middle of the table on the flop, the turn and the river. The flop consists of the first three community cards, the turn adds another and the river completes the board with one more. These five cards are visible for every player. Once all five cards are down, players have to make the best five-card combination from these seven cards. This can be done using both of your hole cards in combination with three community cards, one hole card in combination with four community cards or no hole cards and playing all five community cards as one's hand. The player with the best combination of cards wins the pot, which is the sum of all bets that have been placed during that hand.
First Betting Round
Pre-Flop Action
Two ‚Hole Cards‘ are dealt face down and the first round of betting begins
The first round of betting takes place right after all hole cards have been dealt to each player. The first player to act is the player to the left of the big blind, and this player then has three options:
Call: match the amount of the big blind
Raise: increase the bet within the specific limits of the game
Fold: throw one's hand away
If a player chooses to fold, he or she is no longer eligible to win the current hand.
The amount a player can raise to depends on the game that is being played, but most commonly must be at least twice the big blind.
The players who follow have the same three options: Call, Raise or Fold. In the case of raising, the minimum allotted amount for a raise must be equal to the original raise amount. For example, let's say the big blind in a game is $10 and the first player to act raises to $40 in a game of no-limit hold'em. The second player to act has the option to call for $40, fold and no longer play the hand, or raise to $70 as the first raise amount of $30, the difference between the wager placed and the original big blind.
Second Betting Round
The Flop
Three community cards are dealt on the table and a new betting round begins.
After the first preflop betting round has been completed, the second betting round takes place on the flop after the first three community cards have been dealt. In this betting round, and all that follow from now on, action starts with the first active player to the left of the button. Along with the options to bet, call, fold and raise, a player now has the option to check if no betting action has occurred prior. A check simply means to pass the action to the next player in the hand.
Third Betting Round
The Turn
The fourth community card is called the 'Turn' and again a new round of betting starts.
The fourth community card, called the turn, is dealt face-up following all betting action on the flop. Once this has been completed, another round of betting occurs, similar to that on the previous street of play. Again players have the option to options to bet, call, fold, raise and check.
Final Betting Round
The River
The last community card is called the 'River.' This is followed by a last round of betting and finally the 'Showdown'
The fifth community card, called the river, is dealt face-up following all betting action on the turn. Once this has been completed, another round of betting occurs, similar to that on the previous street of play. Again players have the option to options to bet, call, fold, raise and check. After all betting action has been completed, the remaining players in the hand with hole cards now expose their holdings to determine a winner. This is called the showdown.
Showdown
The remaining players open their hole cards, and with the assistance of the dealer, a winning hand is determined. The player with the best combination of five cards will win the pot.
The remaining players open their hole cards, and with the assistance of the dealer, a winning hand is determined. The player with the best combination cards winning the game.
Poker Hands
Royal Flush: Royal flush is the best poker hand combination.
Consists of the Ace, King, Queen, Jack and Ten of the same suite.
Straight Flush: Five cards in numerical order, all of identical suits.
In the event of a tie: Highest rank at the top of the sequence wins.
The best possible straight flush is known as a royal flush, which consists of the ace, king, queen, jack and ten of a suit. A royal flush is an unbeatable hand.
Four of a Kind: Four cards of the same rank, and one side card or ‘kicker’.
In the event of a tie: Highest four of a kind wins. In community card games where players have the same four of a kind, the highest fifth side card ('kicker') wins.
Full House: Three cards of the same rank, and two cards of a different, matching rank.
In the event of a tie: Highest three matching cards wins the pot. In community card games where players have the same three matching cards, the highest value of the two matching cards wins.
Flush: Five cards of the same suit.
In the event of a tie: The player holding the highest ranked card wins. If necessary, the second-highest, third-highest, fourth-highest, and fifth-highest cards can be used to break the tie. If all five cards are the same ranks, the pot is split. The suit itself is never used to break a tie in poker.
Straight: Five cards in sequence.
In the event of a tie: Highest ranking card at the top of the sequence wins.
Note: The Ace may be used at the top or bottom of the sequence, and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
Three of a kind: Three cards of the same rank, and two unrelated side cards.
Thì
In the event of a tie: Highest ranking three of a kind wins. In community card games where players have the same three of a kind, the highest side card, and if necessary, the second-highest side card wins.
Two pair: Two cards of a matching rank, another two cards of a different matching rank, and one side card.
In the event of a tie: Highest pair wins. If players have the same highest pair, highest second pair wins. If both players have two identical pairs, highest side card wins.
One pair: Two cards of a matching rank, and three unrelated side cards.
In the event of a tie: Highest pair wins. If players have the same pair, the highest side card wins, and if necessary, the second-highest and third-highest side card can be used to break the tie.
High card: Any hand that does not qualify under a category listed above.
In the event of a tie: Highest card wins, and if necessary, the second-highest, third-highest, fourth-highest and smallest card can be used to break the tie.
Super10 is a simple game inspired by Samgong game or Three Pictures. The difference is that we play Super10 among players while Samgong is played with a dealer.
At the beginning of the game, every players will get 2 (two) cards and 1 (one) additional card will be given so each player will have 3 (three) cards in a total.
Before the game starts, all players must place a bet (Ante) to build the pot prize to make the game more interesting.
The objective of this game is to get a high value from hand cards. The highest value is 10. The value of the cards are shown below.
The game will move clockwise, starting from the left side of the dealer button (previous winner). Before the game starts, all players must put their Ante (Ante is the required bet from all players before the game starts) according to the value that has been decided on the table list.
In this game, every player will receive 2 cards in the beginning and will receive another 1 card after that. Every player will have 3 cards in their hand and the player who has the highest card value wins the game.
Combination of 3 cards with the same value
Example of combination :
Consist of King, Queen or Jack cards in any suit (hearts, spades, clubs or diamonds)
Example of combination :
Combination of 3 cards with the total value of 10
Example of combination :
Combination of 3 cards with the total values of 20 or 30. Q, J and K card is counted as 10.
Example of combination :
Combination of 3 cards with the total value of 9
Example of combination :
Combination of 3 cards with the total value of 8
Example of combination :
Combination of 3 cards with the total value of 7
Example of combination :
Combination of 3 cards with the total value of 6
Example of combination :
Combination of 3 cards with the total value of 5
Example of combination :
Combination of 3 cards with the total value of 4
Example of combination :
Combination of 3 cards with the total value of 3
Example of combination :
Combination of 3 cards with the total value of 2
Example of combination :
Combination of 3 cards with the total value of 1
Example of combination :
Note:
If the total value of the cards has 2 digits (ex. 17), then the last number (ex. 7) will be set as the value. Each J, Q and K card will be counted as 10.
If there are 2 players or more having the same highest value, the winner will be decided according to the highest hand (K - A). If players also have the same hand cards, the winner will be decided according to the highest suit (1. Spades 2.Hearts 3. Clubs 4.Diamonds).
Pot Limit Omaha is an action-packed game derived from Texas Hold’em Poker. Players are given 4 cards (hole cards) after which betting rounds and 5 community cards will happen. Players must now have the best 5 card poker hand using exactly 2 cards from their hand and exactly 3 cards from the community cards.
The button determines which player at the table is the acting dealer. In Pot Limit Omaha the player on button, or last active player closest to the button, receives last action on all post-flop streets of play.
Before every new round, two players at the table are obligated to post blinds or forced bets that begin the wagering. Without these blinds, the game would be very boring because no one would be required to put any money into the pot.
Pot Limit Omaha will have Antes, this is a small amount which all the players seated on the table will put into the Pot before the hands starts. Antes are posted before the Blinds.
Minimum raise:The raise amount must be at least as much as the previous bet/raise in the same round.
Maximum raise:The size of active pot + all bets on table + ( 2 x call amount)
Example:Player1 bet 2000, and the total pot is 3000. Now, Player2 can raise to a maximum of 9000 (3000 + 2000 + (2 x 2000)).
Antes and Blinds are posted
Four Hole Cards (private cards) are dealt to each Player.
The 1st Betting Round starts from the player next the Dealer button going clock-wise.
The “Flop” comes out, these are three community cards dealt in the middle of the table.
2nd Betting round starts. Starting from the active player after the Dealer button.
The “Turn” is dealt after the Flop.
3rd Betting round starts.
The “River” is dealt after the Turn card.
4th and Final Betting round starts.
Players will take turns one at a time going clockwise, starting from the player after the dealer button or after the Big Blind (1st Betting Round). Players on their turn must take one of these actions:
Check:Take no action and let the next player take his turn. This action can only be taken if there is NO bet/raise to call.
Call:match the amount bet/raised by another player.
Bet/Raise:increase the bet within the specific limits of the game.
Fold:Discard your hole cards and surrender any claim to the Pot.
After the last Betting Round All players still in contest for the pot will compare Hands, the cards of the player with the best hand will be displayed.
The winner will be the player with the Best 5-card Poker Hand, using exactly 2 cards from the players hole cards and exactly 3 cards from the Community cards.
5-Card Poker Hands: Starting from Highest Valued hand to the Lowest Hand Combination.
Consists of the Ace, King, Queen, Jack and Ten of the same suite.
In the event of a tie: Highest rank at the top of the sequence wins. The best possible straight flush is known as a royal flush, which consists of the ace, king, queen, jack and ten of a suit. A royal flush is an unbeatable hand.
In the event of a tie: Highest four of a kind will win.
In the event of a tie: Highest three matching cards wins the pot. In community card games where players have the same three matching cards, the highest value of the two matching cards wins.
In the event of a tie: The player holding the highest ranked card wins. If necessary, the second-highest, third-highest, fourth-highest, and fifth-highest cards can be used to break the tie. The suit itself is never used to break a tie in poker.
In the event of a tie: Highest ranking card at the top of the sequence wins. Note: The Ace may be used at the highest or lowest of the ranks and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
In the event of a tie: Highest ranking three of a kind will win. In community card games where players have the same three of a kind, the highest side card, and if necessary, the second-highest side card wins.
In the event of a tie: Highest pair wins. If players have the same highest pair, highest second pair wins. If both players have two identical pairs, highest side card wins.
In the event of a tie: Highest pair wins. If players have the same pair, the highest side card wins, and if necessary, the second-highest and third-highest side card can be used to break the tie.
In the event of a tie: Highest card wins, and if necessary, the second-highest, third-highest, fourth-highest and smallest card can be used to break the tie.
How to Join
1. Click on the Tournament Tab to go to the Tournament Section.
2. Select the Tournament you want to join.
3. Click the Register button on the right side of the page.
4. When the tournament starts, go to the Tournament Lobby
5. And click on the Go to Table button and Start playing!
6. Once registered you may unregister (refund) anytime before the tournament starts if needed.
You can unregister the tournament only if the tournament hasn't started and you haven't entered to the table.
If you are registered but coming late to the tournament, you will have to pay the ante and the blinds every time your turn comes.
1. Date: Date and time when the Tournament Starts
2. Status:
Registering
Players may still register and unregister for this Tournament.
Registered
You are currently registered to this tournament
Players may only register & play in one tournament at a time.
Late Register
The Tournament has started but still allow players to register.
Running
The Tournament is ongoing and will not accept any more entries.
Completed
The Tournament has ended.
Cancelled
The tournament didn't start at all. It was canceled due to some requirements are not met.
3. Buy In: The amount to join the tournament (Prize contribution + entry fee).
4. Players: Indicates the current number of players registered for the Tournament.
5. Prize: Indicates the current amount of prize in the Prize Pool.
6. Register: You join the Tournament and play by paying the Buy In. May only be done during Registration and Late Registration period.
7. Unregister: To refund the Buy-in and get removed from the Tournament registrant. It can only be done before the tournament starting time.
8. Starting Chips: Indicates the chip amount given to each player to start the tournament.
9. Min/Max Players: Minimum and Maximum number of players that can register for the Tournament. If the minimum number of players is not reached the Tournament will be cancelled.
10. Prize List: Shows the Rank and equivalent amount of prize is given to the player that finishes in that Place/Rank(1st, 2nd, 3rd, etc…)
The Prize is awarded into your account wallet automatically when you get eliminated from the Tournament.
11. Players:
Real-time list of players, ranked according to current chip possession. Also, it shows the Prize payout for each rank.
12. Largest Stack: The chip count of the player with the most chips in the Tournament.
(If you are near this number you have the advantage!)
13. Average Stack: The average chip stack size considering the amount of players remaining in the Tournament and the total number of chips in play.
(If you are near this number you are still in a good position)
14. Small Stack: The chip count of the player with the lowest chip stack.
(If your chips are near this number you’re in danger of busting out!)
More important is that the total of your chip is at least 25 times the current Big Blind!
15. Table List: Shows the tables in the tournament and how many players are in each table.
16. Table Details: Select a table from the Table List to see the usernames of the players on the table, their rank and chip stack count.
17. Blind Structure: Shows how much the Small Blind/Big Blind, Ante and duration of each Level for the whole tournament.
18. Award Structure: The list of the Percentage from the Total Prize pool and amount that will be awarded to the winning players according to the Rank/Place.
1. There are no re-buys, once you lose all your chips you are out of the tournament. So play your best!
2. The Buy-in is your payment for joining the Tournament; The more players join the bigger the Prize will be!!
3. You may register and unregister for a Tournament during the registration period, but when the Tournament starts, players cannot unregister anymore.
4. There’s a minimum and a maximum number of players for a Tournament. If the minimum number of players is not reached the Tournament will be canceled. If the Maximum number of players is reached, registration
will be closed.
5. The tournament will end if the player is only one left.
6. If the tournament has started and you have not logged on, your chips will be blinded out until you log on and sit on your table.
7. You may not quit or leave the tournament as long as the you still have chips. If you did, then you will have to pay the blinds and antes, and your Hands will be automatically set to fold.
8. To win a cash prize, you must get eliminated in those ranks with a cash prize. It depends on the Prize Structure of the Tournament. The more registered players, the more ranks that have cash-prize will be.
9. The Blinds will increase every level.
10. There will be scheduled breaks during the Tournament.
11. If you fail to select an action until the timer runs out, by default, the action will be a check or a fold. Then, your account will be sat out. You may sit-In at any time so you may play the next upcoming Hand.
12. You may “sit in” by clicking the “Sit In” button located at the center of the player HUD.